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Timeslots

Posted: Fri Dec 30, 2022 3:49 am
by GM Nicha
Timeslots

For this game we will be using the following timeslots:


Early Morning (0600-0800)
Mid Morning (0800-1000)
Late Morning (1000-1200)
Early Afternoon (1200-1400)
Mid Afternoon (1400-1600)
Late Afternoon (1600-1800)
Early Evening (1800-2000)
Mid Evening (2000-2200)
Late Evening (2200-2400)
Early Night (2400-0200)
Late Night (0200-0400)
Dawn (0400-0600)


This is based on Galactic Standard Time used by the Republic, as well as the Outer Rim.

Your character may only have one thread per timeslot per day.

Characters need 3 consecutive timeslots of rest to avoid becoming fatigued and sleep-deprived. Resting for 3 consecutive timeslots allows a character to recover all Strain, and heal 1 Wound. Two Bacta tanks are available for wounded characters.

Events

If an event occurs during a specific timeslot that slot can only be used for the event and not for any other purpose.

If an event takes places over an entire day you must spend one time slot on it to participate, but that can be any slot of your choice.

Fatigue

For each day without rest, a character suffers 1 Setback die per day. So a person going for 2 days without rest suffers 2 Setback dice to all of their rolls.