D4 - We're in This Together (All Day Event)
Posted: Wed Jan 04, 2023 11:30 pm
We’re In This Together
Over the past few weeks there have been growing rumblings of discontent in Kandra’s Run. Many of the town’s residents had hoped the war might pass them by entirely. The fall of the Concord Dawn changed all that. Although there’s little sympathy for the Mandalorian cause in town a group of prominent citizens calling themselves The Peace Committee have been lobbying for a ceasefire with the Crusaders and the expulsion of the Republic battlegroup. So far Mayor Evevos has politely but firmly rejected the suggestion while Ciph Protragdon has shown some sympathy.
It’s up to you to rallying the town’s flagging morale and get the people back on side. But will you use carrot or stick, and what does either say about you?
This All Day Event is open to all PCs, each PC who participates must roll for all steps.
Advantage and Disadvantage are turned into boost and setback for that character’s next roll at a rate of 2 to 1. Triumphs upgrade the ability of their next check, despair’s upgrade the difficulty.
In this event player characters will generate ‘carrot’ and ‘stick’ points that will form a pool they and other PCs can use in the future. Every 4 carrot points can be spent to upgrade the ability of and add one boost dice to a non-combat skill check on a future day. Every 2 stick points can be spent to upgrade the ability of and one boost dice to a non-combat skill in the future. However, every 2 stick points generated will add a setback dice to a pool that GMs may add to future PC non-combat skill checks. Be warned!
Force Sensitive Characters will generate 1 conflict if they generate any stick points.
Part 1 - What’s the matter with you?
The first step is trying to figure out a little more nuance as to what’s going on. Sure the Peace Committee all want the Republic out and the war far away, but their reasons are diverse. If you find out what’s pushing them you’ll be able to reason things out with them…or maybe find some leverage.
PCs can generate carrot points by making their choice of a hard charm or leadership check ◆◆◆. Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average with one upgrade knowledge:underworld or skulduggery check ⬟ ◆. Successes and every further 2 successes generates stick points.
Part 2- You get more of what you want with a kind word and a …something
Now you know what’s driving them, it’s time to start working on your approach. Do you make concessions and allay their fears? Or are you planning to explain why impeding the Republic during a war is a very bad idea?
PCs can generate carrot points by making their choice of a hard negotiation or perception check with one setback ◆◆◆ ■ . Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average coercion or streetwise check with one difficulty upgrade and a setback ⬟ ◆ ■ .
Part 3- Hey, be reasonable
Now you’re prepped it’s time to talk to these fine people and convince them of the right course of action. Of course, convincing can mean different things on different worlds, what matters is they stop making trouble..right?
PCs can generate carrot points by making their choice of a hard charm, negotiation or leadership with one setback. ◆◆◆ ■ . Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average Athletics, Coercion or Skulduggery check with two setback ◆◆■■ . Success and every further 2 successes generates stick points.
Over the past few weeks there have been growing rumblings of discontent in Kandra’s Run. Many of the town’s residents had hoped the war might pass them by entirely. The fall of the Concord Dawn changed all that. Although there’s little sympathy for the Mandalorian cause in town a group of prominent citizens calling themselves The Peace Committee have been lobbying for a ceasefire with the Crusaders and the expulsion of the Republic battlegroup. So far Mayor Evevos has politely but firmly rejected the suggestion while Ciph Protragdon has shown some sympathy.
It’s up to you to rallying the town’s flagging morale and get the people back on side. But will you use carrot or stick, and what does either say about you?
This All Day Event is open to all PCs, each PC who participates must roll for all steps.
Advantage and Disadvantage are turned into boost and setback for that character’s next roll at a rate of 2 to 1. Triumphs upgrade the ability of their next check, despair’s upgrade the difficulty.
In this event player characters will generate ‘carrot’ and ‘stick’ points that will form a pool they and other PCs can use in the future. Every 4 carrot points can be spent to upgrade the ability of and add one boost dice to a non-combat skill check on a future day. Every 2 stick points can be spent to upgrade the ability of and one boost dice to a non-combat skill in the future. However, every 2 stick points generated will add a setback dice to a pool that GMs may add to future PC non-combat skill checks. Be warned!
Force Sensitive Characters will generate 1 conflict if they generate any stick points.
Part 1 - What’s the matter with you?
The first step is trying to figure out a little more nuance as to what’s going on. Sure the Peace Committee all want the Republic out and the war far away, but their reasons are diverse. If you find out what’s pushing them you’ll be able to reason things out with them…or maybe find some leverage.
PCs can generate carrot points by making their choice of a hard charm or leadership check ◆◆◆. Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average with one upgrade knowledge:underworld or skulduggery check ⬟ ◆. Successes and every further 2 successes generates stick points.
Part 2- You get more of what you want with a kind word and a …something
Now you know what’s driving them, it’s time to start working on your approach. Do you make concessions and allay their fears? Or are you planning to explain why impeding the Republic during a war is a very bad idea?
PCs can generate carrot points by making their choice of a hard negotiation or perception check with one setback ◆◆◆ ■ . Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average coercion or streetwise check with one difficulty upgrade and a setback ⬟ ◆ ■ .
Part 3- Hey, be reasonable
Now you’re prepped it’s time to talk to these fine people and convince them of the right course of action. Of course, convincing can mean different things on different worlds, what matters is they stop making trouble..right?
PCs can generate carrot points by making their choice of a hard charm, negotiation or leadership with one setback. ◆◆◆ ■ . Success and every further 2 successes generates carrot points.
PCs can generate stick points by making their choice of an average Athletics, Coercion or Skulduggery check with two setback ◆◆■■ . Success and every further 2 successes generates stick points.