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D11 combat coordination

Posted: Thu Mar 16, 2023 2:21 pm
by Snowflake
Getting this up sooner rather than later.

I'd really like to take Snowie to fight Kreena - but I'm guessing many want to take part in that final fight, so we might want to talk about it a bit here!

A good point is he doesn't use Blaster or powered weapons (At least I don't think so), so that won't affect him. A bad point is he can't hit Kreena during round 1, so if he goes we'll need someone who can!

That said - he'd be good at moving between limbs in 'walk in the park' as well. So that's an option.

The (actual) last stand he wouldn't be great at, I feel, but he could keep using Discipline!

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 2:40 pm
by Apollo
Fighting Krenna would be fun because of prior meetings for Apollo. He'd be pretty useless at Walk In The Park though.

Otherwise, there's always the free for all. :)

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 2:45 pm
by Vala Roke
Keeping tabs on this thread. Vala is open to anything but being on the lesser end of combat optimization, I will likely fill a seat rather than jump in on the big one as a first choice. Consider me on reserve?

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 2:48 pm
by Zephrin Hayn
Well I'm keen to fight the boss and being ill at home I actually have time to post :lol: . I can also do Athletics if really needed. I think a few folks have grapple guns etc.

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 3:00 pm
by Tomin
Better suited to boss fight. But player will be at work and then helping run a convention. So posting time is tight. Which is to say, I won't be upset if it fills up.

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 7:14 pm
by Zeline Koth
What IS Zeline even good for here? Seems like she could fit in anywhere.

Re: D11 combat coordination

Posted: Thu Mar 16, 2023 8:36 pm
by Zephrin Hayn
Jumped in so we can start filling these up!