Description

Much of the Concord Dawn was destroyed in the crash, leaving behind huge jutting ruins.
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Zeline Koth
Posts: 179
Joined: Mon Jan 16, 2023 2:22 am

Re: Description

Post by Zeline Koth » Sat Feb 25, 2023 5:25 am

Zeline, once more, proved herself to be better when it came to instruments of murder instead of opposed to healing or repairing.

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D4 Room Repair: Armory - Mechanics, Boosts from Sirina
Image Image Image Image Image Image Image Image Image
Net Successes: 5; Net Advantages: 0

Armory is... COMPLETE?
Human | Former Farmgirl | Mercurial Medic

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Zephrin Hayn
Posts: 279
Joined: Sat Jan 14, 2023 9:28 pm

Re: Description

Post by Zephrin Hayn » Sat Feb 25, 2023 5:56 pm

With the completion of the armoury Zephrin turned his attention to the wreckage of the Meditation room. Once again the Force came to his aid as he lifted the heaviest bits of rubble with ease. It wouldn't be long before he could bring Torvin here for some contemplation and reflection.

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D5. Room Repair. Meditation room. Athletics at Average with a setback. Enhance roll. Image Image Image Image Image Image Image Net Successes: 3; Net Advantages: -1

5 successes!

Meditation room running total: 5/22
Jedi Knight • Miraluka • 7th Temple Peacekeepers • Physician • Missile Defense System

Typical outfit: Jedi Commander armour, Blindfold, Jedi Utility belt with Lightsaber attached, Pouches with medical supplies, Thermal cloak.

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Rece Charak
Posts: 134
Joined: Sun Jan 22, 2023 7:12 pm

Re: Description

Post by Rece Charak » Sat Feb 25, 2023 7:32 pm

CID Agent • Cybernetic Handyman • Chad Farmboy • Amateur Harmonicist
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Tomin
Posts: 311
Joined: Sun Jan 22, 2023 9:18 am

Re: Description

Post by Tomin » Sat Feb 25, 2023 7:47 pm

Tomin may have actually zoned out a bit in the Meditation Room. Which was sort of the purpose...but also didn't do much to repair it.

D5 Repairs on the Armoury: Coordination,
Image Image Image Image Image Image Image
Net Successes: 0; Net Advantages: 0

Still 8/22
Miralukan * Jedi * Local * Big Gun

Description

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Snowflake
Posts: 318
Joined: Mon Jan 16, 2023 5:46 am

Re: Description

Post by Snowflake » Sat Feb 25, 2023 8:03 pm

Practice might not necessarily make perfect, but apparently it did help a lot. Snowflake again removed a lot of the rubble, and while he didn't quite know what a meditation room should look like, or what it was used for - not yet, at least - his help clearing the ground would make it easier to get things back in order.

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D5 Room Repair - Meditation room. Athletics vs Avg, 1 setback
Image Image Image Image Image Image Image Image
Net Successes: 3; Net Advantages: 2

11/22 for the Meditation room
1 boost to next roller
Local ⦁ Gigoran ⦁ Alpine homeclan ⦁ Obroan Militia ⦁ "Helper"
Big and Fluffy ⦁ Friendly ⦁ Likes berries ⦁ Questionable friendships?

Usually carrying: Heavy battle armor, riot shield (only?), commlink, belt pouch with stims, modular backpack w/ bunch of things.

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Apollo
Posts: 211
Joined: Fri Jan 13, 2023 9:35 pm

Re: Description

Post by Apollo » Sun Feb 26, 2023 1:24 am

While hungover, Apollo did his duty to show up and pose sexily to inspire everyone to do their best work. Glorious abs and intoxicating pheromones still did the trick.



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D5 Repairs. Meditation Room. Leadership/Presence vs Average + Setback. +1 Boost from Snowflake
Image Image Image Image Image Image Image Image
Net Successes: 3; Net Advantages: 0

14/22 for the Meditation Room.
Zeltron | Captain of The Venus | Galactic Casanova | Party-Boy | Flashy | The worst smuggler you've heard of ("but you have heard of me")
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Has: Stylish trenchcoat, two blasters, smokes, eye-patch.

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Vala Roke
Posts: 228
Joined: Sun Feb 12, 2023 4:24 am

Re: Description

Post by Vala Roke » Sun Feb 26, 2023 2:05 am

"A meditation room? How would one even use such a space and at a time like this? I have enough trouble wanting to take a nap around here without someone walking into the barracks, someone snoring, or the speakers blaring about some impending attack. It almost feels like something really dedicated to the Force. But really, they could meditate in the middle of a gun fight if they wanted to. What gives by giving them a room?" Vala voiced her gripes out loud. Despite that, she seemed to have made good progress in the room.

Day 5, Repairs: Working on the Meditation Room with Coordination
Image Image Image Image Image Image Image
Net Successes: 2; Net Advantages: 0

16/22 for the Meditation Room
Corellian | Human | CorSec | Out of Her Jurisdiction | Out of Her Depth
Description

Typical Gear: Laminate Armour, BPEA-1A Cascader, C-10 "Dragoneye" Blaster Pistol, Heavy Blaster Pistol, Utility Belt, Binder, Commlink, Datapad, Extra Reload, Stimpacks, Thermal Cloak

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Terreck Fec'klee
Posts: 275
Joined: Sun Jan 29, 2023 8:26 am

Re: Description

Post by Terreck Fec'klee » Tue Feb 28, 2023 12:10 pm

Terreck was pretty unsure of a meditation room himself. But the jedi seemed to be insistent on one, and well they could surf missles or something.

So they'd get one, right?

D5. E: room repair. We all like to meditate? Meditation room repair via coordination. Average with a setback.
Image Image Image Image Image Image Image Image
Net Successes: 4; Net Advantages: 2

20/22 successes. 1 boost to next roller.
Human * Republic Sergeant * 277th * Forward Operator * Easy Going
Carries: Laminate armor, Blaster Carbine, SH-9, Vibroknife, Odds and Ends.

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Sirina Kichi
Posts: 105
Joined: Thu Jan 19, 2023 11:42 pm

Re: Description

Post by Sirina Kichi » Tue Feb 28, 2023 1:00 pm

It should come as no surprise to most when Sirina eventually turns up to help out. With her hands otherwise full of a cup of caf and a lit tabac stick, she moves around what she determines are important boxes of supplies to finish up repairs by sliding them around with her feet.

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D5. E: Meditation room repairs. Coordination + passed boost vs Average + Setback
Image Image Image Image Image Image Image Image Image Image Image
Net Successes: 2; Net Advantages: 0

Ongoing total 22/22 I think
Pantoran| Alpine Clan Huntress | Local Hoodlum | Secretly a Softy | The fine line between practical and stylish

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Apollo
Posts: 211
Joined: Fri Jan 13, 2023 9:35 pm

Re: Description

Post by Apollo » Wed Mar 01, 2023 10:44 pm

Apollo had long thought that the ship area needed to be much better. His poor baby was living in squalor here!

With his sleeves rolled up to show off his beautiful forearms, the captain directed others into cleaning up the launch bay.

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D6 Repairs. Launch Bay. Leadership/Presence vs Average + Setback.
Image Image Image Image Image Image Image Image
Net Successes: 1; Net Advantages: 1

Ignore the Force die, forgot to remove it from my previous roll.

1/22 for Launch Bay
Zeltron | Captain of The Venus | Galactic Casanova | Party-Boy | Flashy | The worst smuggler you've heard of ("but you have heard of me")
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Has: Stylish trenchcoat, two blasters, smokes, eye-patch.

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Vala Roke
Posts: 228
Joined: Sun Feb 12, 2023 4:24 am

Re: Description

Post by Vala Roke » Thu Mar 02, 2023 1:00 am

Day 6

"So if I pitch in, the agreement is that I can take the tank for a spin every other day, right? You need someone to make sure that it's constantly running because you don't know when it might seize up once it gets cold. Besides, if I bright it back with some dings, it'll keep you busy." She tried to broker a deal while she helped around with the efforts at the launch bay. It didn't seem likely but she wanted to try her shot. She didn't seem to put in much effort when her idea turned out to be too ambitious.

Day 6, Repairs on The Launch Bay: Using coordination
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Net Successes: 1; Net Advantages: 0

2/22 for Launch Bay
Corellian | Human | CorSec | Out of Her Jurisdiction | Out of Her Depth
Description

Typical Gear: Laminate Armour, BPEA-1A Cascader, C-10 "Dragoneye" Blaster Pistol, Heavy Blaster Pistol, Utility Belt, Binder, Commlink, Datapad, Extra Reload, Stimpacks, Thermal Cloak

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Tomin
Posts: 311
Joined: Sun Jan 22, 2023 9:18 am

Re: Description

Post by Tomin » Thu Mar 02, 2023 5:08 am

Apparently pitching in without knowing what she's doing was less than helpful in the highly technical arena of the launch bay. But at least she tripped over something that really did need fixing and drew some attention to it? Helping!!

D6 Repairs: Launch Bay, Coordination
Image Image Image Image Image Image Image
Net Successes: -3; Net Advantages: 2

Still only 2/22 successes
but a boost to the next roller!
Miralukan * Jedi * Local * Big Gun

Description

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Terreck Fec'klee
Posts: 275
Joined: Sun Jan 29, 2023 8:26 am

Re: Description

Post by Terreck Fec'klee » Thu Mar 02, 2023 7:17 am

Human * Republic Sergeant * 277th * Forward Operator * Easy Going
Carries: Laminate armor, Blaster Carbine, SH-9, Vibroknife, Odds and Ends.

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Snowflake
Posts: 318
Joined: Mon Jan 16, 2023 5:46 am

Re: Description

Post by Snowflake » Thu Mar 02, 2023 3:20 pm

Not very used to driving vehicles of any sort, and not knowledgeable at all about what a Launch Bay should look like, Snowie was back to carrying things around without any sense of purpose...

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D6 EM Room Repairs, Athletics vs avg + setback, setback from Terreck.
Image Image Image Image Image Image Image Image Image
Net Successes: 0; Net Advantages: 0

Still 6/22 for the Launch bay
Local ⦁ Gigoran ⦁ Alpine homeclan ⦁ Obroan Militia ⦁ "Helper"
Big and Fluffy ⦁ Friendly ⦁ Likes berries ⦁ Questionable friendships?

Usually carrying: Heavy battle armor, riot shield (only?), commlink, belt pouch with stims, modular backpack w/ bunch of things.

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Zephrin Hayn
Posts: 279
Joined: Sat Jan 14, 2023 9:28 pm

Re: Description

Post by Zephrin Hayn » Thu Mar 02, 2023 7:22 pm

Fix the launch bay they said. It'll be really helpful they said. It seemed the dark side had other ideas. Or maybe it was because bad things happened when he tried to drive? Either way, an hour after Zephrin had started helping there was no discernible improvement...
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D6. Room Repair. Launch bay. Athletics. Average with a Setback. Enhance Force check. Image Image Image Image Image Image Image Net Successes: 0; Net Advantages: 1
Nope.

Launch bay running total: 6/22 successes
Jedi Knight • Miraluka • 7th Temple Peacekeepers • Physician • Missile Defense System

Typical outfit: Jedi Commander armour, Blindfold, Jedi Utility belt with Lightsaber attached, Pouches with medical supplies, Thermal cloak.

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Rece Charak
Posts: 134
Joined: Sun Jan 22, 2023 7:12 pm

Re: Description

Post by Rece Charak » Fri Mar 03, 2023 1:53 am

Rece finally reorganizes the cabling, fuel hoses, and loose tools that have been left lying all over the launch bay. Apparently the rest of the crew doesn't thrive in a chaotic work environment. Maybe now they can get some work done without tripping over everything.

D6 launch bay repair - mechanics
Image Image Image Image Image Image Image Image
Net Successes: 3; Net Advantages: 2

Total: 9/22 successes
Boost die to the next roller
CID Agent • Cybernetic Handyman • Chad Farmboy • Amateur Harmonicist
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Sirina Kichi
Posts: 105
Joined: Thu Jan 19, 2023 11:42 pm

Re: Description

Post by Sirina Kichi » Fri Mar 03, 2023 5:07 am

Sirina shows up a little earlier than normal to help out in the launch bay, but is more interested in assisting than doing a lot of the work herself.

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D6. Room repair: Launch bay. Coordination vs Average plus setback, passed boost.
Image Image Image Image Image Image Image Image Image
Net Successes: 1; Net Advantages: 3

Success, 10/22 Total
Two passed boosts to next roll
Pantoran| Alpine Clan Huntress | Local Hoodlum | Secretly a Softy | The fine line between practical and stylish

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Zeline Koth
Posts: 179
Joined: Mon Jan 16, 2023 2:22 am

Re: Description

Post by Zeline Koth » Fri Mar 03, 2023 10:32 am

With the whole pandemic thing, Zeline's mind was elsewhere. But she still found an opportunity to pitch in for some minor repairs. Fixing vehicles was just like fixing people, yada yada.

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D3 Room Repair: Medbay - Mechanics, Boosts from Sirina
Image Image Image Image Image Image Image Image Image
Net Successes: 1; Net Advantages: 1

Totally mislabeled this since I copy-pasted. D6 Room Repair...

Launch Bay: 11/22
Human | Former Farmgirl | Mercurial Medic

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Tomin
Posts: 311
Joined: Sun Jan 22, 2023 9:18 am

Re: Description

Post by Tomin » Fri Mar 03, 2023 9:06 pm

Tomin remains rather inept at fixing vs alerting others to the damage here. Today she's a bit distracted looking over some of the vehicles.

************
D7 Repairs: Launch Bay, Coordination
Image Image Image Image Image Image Image
Net Successes: -1; Net Advantages: 3

Still 11/22
Passing a boost along
Miralukan * Jedi * Local * Big Gun

Description

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Zephrin Hayn
Posts: 279
Joined: Sat Jan 14, 2023 9:28 pm

Re: Description

Post by Zephrin Hayn » Fri Mar 03, 2023 10:15 pm

Zephrin was getting better at this vehicle thing. Or at least the bits around the vehicles. Basically he was very adept at shifting crap that didn't belong in the Launch Bay...
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D7. Room Repair. Launch Bay. Athletics average with a setback. Enhance Force Power check. Boost from Tomin. Image Image Image Image Image Image Image Image Image Net Successes: 2; Net Advantages: 0

Light pip for a success = 3 successes

Total = 14/22
Jedi Knight • Miraluka • 7th Temple Peacekeepers • Physician • Missile Defense System

Typical outfit: Jedi Commander armour, Blindfold, Jedi Utility belt with Lightsaber attached, Pouches with medical supplies, Thermal cloak.

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