D11 combat coordination

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Snowflake
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D11 combat coordination

Post by Snowflake » Thu Mar 16, 2023 2:21 pm

Getting this up sooner rather than later.

I'd really like to take Snowie to fight Kreena - but I'm guessing many want to take part in that final fight, so we might want to talk about it a bit here!

A good point is he doesn't use Blaster or powered weapons (At least I don't think so), so that won't affect him. A bad point is he can't hit Kreena during round 1, so if he goes we'll need someone who can!

That said - he'd be good at moving between limbs in 'walk in the park' as well. So that's an option.

The (actual) last stand he wouldn't be great at, I feel, but he could keep using Discipline!
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Apollo
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Re: D11 combat coordination

Post by Apollo » Thu Mar 16, 2023 2:40 pm

Fighting Krenna would be fun because of prior meetings for Apollo. He'd be pretty useless at Walk In The Park though.

Otherwise, there's always the free for all. :)
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Vala Roke
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Re: D11 combat coordination

Post by Vala Roke » Thu Mar 16, 2023 2:45 pm

Keeping tabs on this thread. Vala is open to anything but being on the lesser end of combat optimization, I will likely fill a seat rather than jump in on the big one as a first choice. Consider me on reserve?
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Zephrin Hayn
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Re: D11 combat coordination

Post by Zephrin Hayn » Thu Mar 16, 2023 2:48 pm

Well I'm keen to fight the boss and being ill at home I actually have time to post :lol: . I can also do Athletics if really needed. I think a few folks have grapple guns etc.
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Tomin
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Re: D11 combat coordination

Post by Tomin » Thu Mar 16, 2023 3:00 pm

Better suited to boss fight. But player will be at work and then helping run a convention. So posting time is tight. Which is to say, I won't be upset if it fills up.
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Zeline Koth
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Re: D11 combat coordination

Post by Zeline Koth » Thu Mar 16, 2023 7:14 pm

What IS Zeline even good for here? Seems like she could fit in anywhere.
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Zephrin Hayn
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Re: D11 combat coordination

Post by Zephrin Hayn » Thu Mar 16, 2023 8:36 pm

Jumped in so we can start filling these up!
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